Michelle Sleeper

Atlanta maker, artist, and educator

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Category: Personal

Musings on Level Design and Quality Control

Posted onJanuary 24, 2013February 1, 2018

I originally posted this at ThinkingWithPortals.com, the Portal / Portal 2 community that I operate. I posted it in response to the fairly common complaint that our community standards are “too high” and that we “ridicule” less skilled mappers. Read Read More …

CategoriesPersonal

Game Design 101

Posted onDecember 8, 2011February 1, 2018

2:52 AM – msleeper: I’m recompiling all of my Source maps for my portfolio and I am reminded of a four letter word from game design 101: 2:53 AM – msleeper: FUCK 2:53 AM – msleeper: as in FUCK i Read More …

CategoriesPersonal

Project Highlights

These projects are some of my favorite things I've built - and they might be yours too!

Permalink to: T-60 Power Armor Replica

T-60 Power Armor Replica

This set of costume armor from the game Fallout 4 is a full scale suit of fiberglass and cast resin parts. The wearer stands at 7 feet tall on a set of custom designed and fabricated welded steel stilts, but Read More ...

Permalink to: Civil Protection Costume Replica

Civil Protection Costume Replica

Half-Life 2 may be my favorite game of all time, in no small part due to the iconic visuals and designs of the Combine. Few game characters are as recognizable as the Combine Civil Protection unit – better known as Read More ...

Permalink to: Furiosa’s Bionic Arm Replica

Furiosa’s Bionic Arm Replica

This prop was a passion project and a dream come true – building a real working prosthetic for the cosplayer who contacted me about making her a real Furiosa bionic arm. This project was also the first that required major Read More ...

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