I have been working with 3D modeling and digital sculpting suites since the early 00’s. My experience is both in CAD and solid body modeling, as well as digital sculpting and organic form modeling. The majority of my prop builds are modeled in house before being further produced digitally using several different methods, including 3D printing on my fleet of machines.
Since 2011, I have been utilizing 3D printing both in production and the technology behind it. I have used a wide variety of 3D printing technologies including FDM, SLA, SLS, and DLP printing. Although 3D printed parts are typically the first step in a long process of finishing, molding, and casting, I have used 3D printed parts directly for both prop pieces, and mechanical applications. I have also built several RepRap 3D printers from kits or raw parts, as well as performed repair and maintenance on a host of different commercially available printers.