Michelle Sleeper | Game Developer | Atlanta, GA

"digital entertainment design"
Programmer and Level Designer
Atlanta, Georgia, USA

Purpose
I am seeking a professional opportunity in the game development industry. I am a highly experienced community level designer and programmer currently based in Atlanta GA, and I seek to help build great and memorable digital games. My ideal position would range from map design to AI or gameplay programming to general game development. Although I am currently located in the Metro Atlanta area, I would be willing to relocate for the right job opportunity.

Currently I am employeed in a full-time position in a non-gaming related IT field, and I am attending the Art Institute of Atlanta as a full-time student.

Please visit my website to view an online portfolio of screenshots, videos and downloads of my work.
Web: http://www.msleeper.com/
Email: msleeper@gmail.com
Phone: Please contact via email for phone correspondence

References

Keith Hudgins - Owner, Shadowmoor LLC

Sean Allen - Writer, Level Designer

Andrew Childs - Game Designer

Derek Braun - Level Designer

Sean Massaro - Friend

Education

Art Institute of Atlanta (2010 - Present)

Work History • Gaming

Source Engine/PHP Statistical Heatmaps • Source Engine (2009)

Unnamed Source Project • Source Engine (2009 - Present)

Advanced AI Project • EDuke32 Engine (2007, 2009 - Present)

Shadowmoor, SOLAR, Inc. • Live Action RPG (2004 - 2008)

Unnamed Duke3D Community Project • EDuke32 Engine (2005 - 2006)

Source Chariots • Source Engine (2005)

The AWOL Project • EDuke32 Engine (2003 - 2005)

Grins of Divinity TC • Build Engine (2000 - 2002)

Knowledge and Skills

Game Editors / Game Engines

Programming Languages

Other Knowledge / Skills