
My first and original love for game modding,
Duke Nukem 3D was where I spent most of my early career in the mod community. Though I worked on many small scale projects - most of which just to test my own ability - there were two main TCs that stand out.
Grins of Divinity, my first and only real contribution to the Duke3D community, is a single player Total Conversion. I was the lead programmer for the project, and introduced many new features and effects not yet seen before in the community. A patch for eDuke is in the works.
Though never completed,
The AWOL Project was at one time the most anticipated TC ever for the community, even surpassing Starship Troopers TC. The highlight of the mod was an advanced enemy AI, intelligent multi-role AI Helpers, and last but not least, driveable vehicles. The source files have recently been released for download, and a map pack containing the updated, semi-completed maps will follow shortly.